Disease is not prevalent, but the one disease you do see here is kind of awful so if you're paranoid a Graverobber or Plaguedoctor would be nice to have. In terms of fights, you're going to be dealing with a bunch of blight damage at every angle, enemies with high PROT and high dodge, and a mish-mash of enemy types to make favored enemy choices tough. The weald is a sprawling zone of unfettered growth and alien wildlife, and everything here will push your team in if you are not prepared. ![]() ![]() Welcome to quite possibly the hardest zone in the game in general. The only add that you should bother to defeat is the Collected Highwayman. The reason for this is because the Collected Highwayman will deal some serious damage to your heroes and gets a damage bonus when the Collector marks your team.Part 8: Overview: The Weald The Weald " Why not take some time off wandering our tranquil paths and lush forests." Once you defeat any of his adds, there is a chance he will use Collect Call again to replenish his ranks, with the odds increasing with each add you kill, before becoming a guaranteed reaction to you killing all of his adds.Īs such, we recommend that you largely ignore the adds as the Collector will just summon them back again. You can throw a DoT on him too, as he has low resistance to both Bleed and Blight. Start the fight by using Stun on the Collector, this will give you a couple of turns without having to worry about his adds. There can only ever be one of each of the latter, but there can be two Collected Highwaymen. Once his adds are summoned, the Collector will move to position four and his new adds will be in front of him. ![]() The Collector can summon "Collected" versions of the Highwayman, Vestal, and Man-at-Arms.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |